floralframe.jpg

Welcome to Education Technology

A blog by Ashley Gabel

Tracking all the best and latest articles in education technology... and some extras just for fun :)

Read More
 
Search

TOWER DEFENDERS

This game is my first attempt at a tower defense game. While building, I learned several valuable game-making skills such as random enemy...

A Review of Flipgrid

Flipgrid is one of the more popular EdTech tools that is currently on the market. There are a few obvious reasons for this: first, it is...

Introduction to FlipGrid

Creating an account on FlipGrid is not as straightforward as other video creation sites that immediately take you through a short...

Introduction to Adobe Spark

What do you want to create? This is the first thing that Adobe Spark asks when you log in or create an account. As a frequent Adobe...

EdPuzzle: An Interactive Tutorial

Instead of a traditional screencast, I decided to create an INTERACTIVE screencast using the tool we are focused on for this round:...

Review of EdPuzzle

EdPuzzle is an online tool to create and edit interactive videos. Videos can be uploaded to the site for editing or a user can choose an...

Introduction to EdPuzzle

Upon creating an account in EdPuzzle, one fact is both inescapable and immediately apparent: this site has a LOT of content. This content...

H5P Interactive Video: A Review

H5P is a platform to create interactive online content. It is open-source, which means that H5P is free to use and continually being...

A First Glance at H5P

I have chosen to explore specific educational technologies that facilitate the creation of interactive content. Roland Pokornyik, CEO of ...

The Big Question!

Sources: Chapman, J. & Rich, P. (2018). Does educational gamification improve student motivation? If so, which game elements work best?...

The Basis for the Big Question

Chapman, J. & Rich, P. (2018). Does educational gamification improve student motivation? If so, which game elements work best? Journal of...

Not an Article About Gaming.

Steinkuelher, C. (2010). Digital literacies: Video games and digital literacies. Journal of Adolescent & Adult Literacy, 54(1), 61-63....

Facebook for Information Sharing

Greenhow, C., Gibbins, T., & Menzer, M. (in press). Re-thinking scientific literacy out-of-school: Arguing science issues in a niche...

1
2
 

Subscribe Form

Thanks for submitting!

 
Wedding.jpg

Contact

Columbus, OH, USA

123-456-7890

Thanks for submitting!